Page 1 of 2 12 LastLast
Results 1 to 30 of 33

Thread: RPG quirks, revisited

  1. #1
    Scalding Coffee Cup Ivan's Avatar
    Join Date
    25-Oct-2003
    Location
    Virginia, USA
    Posts
    326

    RPG quirks, revisited

    Once, I saw a thread about weird and funny things that were put into RPGs intentionally. I thought I'd point out some that I could think of:

    - In Zelda 3, the fact that soldiers can hide in short grass without being noticed, even if you walk on them.

    - In the Mana series, the way that after several power ups of full body magical armor, even better armor can be had in the form of a skimpy bikini.

    - The raft scene in Illusion of Gaia, which is the most blatant, extensive, drawn out sexual allusion in all of computer gaming. I can't believe that I never see anyone else comment on it.

  2. #2
    Yes Man Junior Dark Paladin's Avatar
    Join Date
    24-Aug-2003
    Posts
    519
    Turn-based RPGs:
    "Okay, I hit you, now you hit me."

  3. #3
    Mysterious Anti-Hero Nightblade's Avatar
    Join Date
    08-Aug-2003
    Location
    Inside the J-Ark
    Posts
    2,284
    Cloud trips over Midgar on the worldmap.

    Haruhi <3

  4. #4
    Hexplosive Personality BahamutXero's Avatar
    Join Date
    22-Aug-2002
    Location
    Buffalo, NY
    Posts
    3,277
    RPG characters can go 100+ hours without eating or going to the bathroom.
    "Only two things are infinite: the universe and human stupidity. And I'm not sure about the universe."
    -Albert Einstein

  5. #5
    Pokey Sairan's Avatar
    Join Date
    27-Apr-2003
    Location
    Phoenix, Arizona
    Posts
    1,602
    In most RPGs, it's never nighttime unless the story demands it.
    *insert witty and/or humorous signature here*

  6. #6
    Sun of San Sebastian Cala's Avatar
    Join Date
    03-Aug-2002
    Location
    In your bed
    Posts
    3,677
    You can walk into strangers' houses, talk to them in a perfectly friendly way, extract useful information, scream, fight battles, and steal any and all items from there, no matter the value, without them caring or noticing that they don't know you or that you have taken their most beloved possessions.
    Quote Originally Posted by Silhouette2
    Quote Originally Posted by Silhouette2
    And although it seems inferior to reading, you can, of course, see the plays acted, whether on stage or screen, although I've personally never seen a stage presentation of a Shakespeare.
    You're a fucking fag.

  7. #7
    Legendary Creature ahkeeyuu's Avatar
    Join Date
    21-May-2003
    Location
    Flori-DUH
    Posts
    1,293
    You can walk through vehicles without actually entering them.
    This is preposterous! Am I to assault the undead with nothing but sticks and harsh language?

  8. #8
    (Not Actually Cool) GG Crono's Avatar
    Join Date
    06-Sep-2002
    Location
    Waterbury, CT
    Posts
    6,189
    The centerfold in Secret of Mana.

  9. #9
    Mad Duck Fou-Lu's Avatar
    Join Date
    11-Oct-2003
    Posts
    19
    It's night in the world map. You enter a city, and it's not night anymore.
    "Thou believest thou can do such a thing? Thou art but mere mortals. Thou dost not know the power of that which thou woulst destroy. This be a dragon. A dragon 'tis force of nature unto itself. Thou mayest as well seek to fight a volcano or the very earth itself! Dragons doth give birth to thy kind, grant thee life, and verily taketh it away. They art to thee as thee art to an insect. In thy terms...They art gods. Wouldst thou fight a god?"- Fou-Lu, Breath of Fire IV


  10. #10
    Scalding Coffee Cup YourWorstEnemy's Avatar
    Join Date
    05-Sep-2003
    Location
    Vancouver, Canada
    Posts
    303
    A party of three is becomes one person when out of battle. (older rpgs)


  11. #11
    The Man called Wil Wilfredo Martinez's Avatar
    Join Date
    29-Apr-2002
    Location
    Cabo Rojo, Puerto Rico
    Posts
    5,113

    Angry

    I'm currently replaying FF7, and I STILL cannot understand how Red XIII (a LION!) and Cait Sith (a CAT riding a huge MOOGLE!) could fool ANYONE by simple putting on NORMAL clothes!! It's the ONLY bit of cartoon logic in an otherwise serious game!
    _________________________
    Check out my Blog here:
    http://sijoblog.blogspot.com
    And my TVTropes.com page here:
    http://tvtropes.org/pmwiki/pmwiki.php/Tropers/Sijo
    _________________________

  12. #12
    Dr.ir. Walhalla's Avatar
    Join Date
    20-Aug-2002
    Location
    US
    Posts
    895

    Re: RPG quirks, revisited

    Originally posted by Ivan
    - In the Mana series, the way that after several power ups of full body magical armor, even better armor can be had in the form of a skimpy bikini.
    It's about time somebody notices THAT. Bikinis should never be classified as armors, whatever the game is. Never. Not even if they're magical. :P

    In FF7, I've always thought there was something wrong with the rocket launch and Shera's, uh, location. I'm not sure if it's a spoiler, but naah. Who will read that anyway? :P The first time the launch was aborted, it was because Shera was still somewhere on board and she would've been burned. However, when the moment comes to really takes off with the rocket later in the game, Shera is still on board checking stuff, but she doesn't get burned. Er, that's it.

  13. #13
    Scalding Coffee Cup Darkil's Avatar
    Join Date
    15-Dec-2002
    Location
    Somewhere other than here
    Posts
    343
    In some games (especially FF) your sword can damage any armor, robot, stone, etc. without breaking (thankfully).

    In most older rpgs (CT, DW, BoF) the main character doesn't speak a word (or very little) and yet the other party members can carry on conversations with the main character (or speak for him/her).

    No matter if it's olde english or modern, everyone understands everybody.

    Last but not least, the fact that nobody seems to be frightened by Cala's enormous amount of HPs and Str.
    Like all things spanish, it is dangerous. -Jeremy Lavine's essay on El Nino

    Hermes - He'll be as flexible and strong as Gumby and Hercules combined!
    Zoidberg - Gumbercules! I love that guy!

    Nemo In Latin means "Nobody" So you know, Disney's "Finding NOBODY" And "Captain NOBODY". . .

  14. #14
    The Umbrella Corporation Astral's Avatar
    Join Date
    07-Jan-2002
    Location
    California
    Posts
    587
    Originally posted by Cala
    You can walk into strangers' houses, talk to them in a perfectly friendly way, extract useful information, scream, fight battles, and steal any and all items from there, no matter the value, without them caring or noticing that they don't know you or that you have taken their most beloved possessions.
    That's not always true. I remember in PSIV, I tried to open up the drawer in Alys' room and she called me a pervert or something and refused to let me see what was in there. <.< Most of the time though, you're right. Silly oblivious npcs >.> Which makes it funny when the game *does* include someone yelling "what are you doing going through my stuff?!", etc

    Sick on a journey:
    Over parched fields
    Dreams wander on.
    --Basho

    There is nothing like returning to a place that remains unchanged to find the ways in which you yourself have altered.
    --Mandela

  15. #15
    The internet has left me in dispair! demigod's Avatar
    Join Date
    21-Jul-2003
    Location
    Philly
    Posts
    2,782
    There's nothing I can think of that isn't here, so I'll just leave it at that.
    What sig?

  16. #16
    Are you ready... Let's rock! Heaven's Soldier's Avatar
    Join Date
    27-Apr-2003
    Location
    England
    Posts
    2,736
    That list covers about everything I think. And it's even up to date with all the newer games' rules.
    He returns, like a phoenix, rising from the ashes...



    ...with DRILLS everywhere!

  17. #17
    The Man called Wil Wilfredo Martinez's Avatar
    Join Date
    29-Apr-2002
    Location
    Cabo Rojo, Puerto Rico
    Posts
    5,113
    HA!! That'a a GREAT list, Demigod, thanks for the link! It'll be useful for telling what should be avoided (and what is expected) in RPG Fanfics.
    BTW, instead of just mentioning cliches, how about pointing out those games that actually AVOID them? For example, in TALES OF DESTINY, not only you can't take stuff from people's houses, the game actually CHASTISES you for trying!
    _________________________
    Check out my Blog here:
    http://sijoblog.blogspot.com
    And my TVTropes.com page here:
    http://tvtropes.org/pmwiki/pmwiki.php/Tropers/Sijo
    _________________________

  18. #18
    Scalding Coffee Cup Ivan's Avatar
    Join Date
    25-Oct-2003
    Location
    Virginia, USA
    Posts
    326
    RPG characters can go 100+ hours without eating or going to the bathroom.
    That reminds me... in RS3, party members that sit in a chair get just as good a night's rest as the ones that are using a bed.

    I tend to think of that as more of a design flaw than an intentional quirk, though.

  19. #19
    Scalding Coffee Cup Ivan's Avatar
    Join Date
    25-Oct-2003
    Location
    Virginia, USA
    Posts
    326
    You can walk into strangers' houses, talk to them in a perfectly friendly way, extract useful information, scream, fight battles, and steal any and all items from there, no matter the value, without them caring or noticing that they don't know you or that you have taken their most beloved possessions.
    True, though items that are part of the decor are also common. There are plenty of games where you can loot freely, but you can't touch some potentially useful axe or armor that's right out in the open in the middle of the wall.

    By the way, is there an easy way to quote posts? I've been manually cutting and pasting, but that doesn't give me that convenient "originally posted by" line.

  20. #20
    Mysterious Anti-Hero Nightblade's Avatar
    Join Date
    08-Aug-2003
    Location
    Inside the J-Ark
    Posts
    2,284
    Originally posted by Ivan
    True, though items that are part of the decor are also common. There are plenty of games where you can loot freely, but you can't touch some potentially useful axe or armor that's right out in the open in the middle of the wall.

    By the way, is there an easy way to quote posts? I've been manually cutting and pasting, but that doesn't give me that convenient "originally posted by" line.


    Click on the quote button on the post you want to quote.

    Haruhi <3

  21. #21
    Scalding Coffee Cup Ivan's Avatar
    Join Date
    25-Oct-2003
    Location
    Virginia, USA
    Posts
    326
    Originally posted by Wilfredo Martinez

    BTW, instead of just mentioning cliches, how about pointing out those games that actually AVOID them? For example, in TALES OF DESTINY, not only you can't take stuff from people's houses, the game actually CHASTISES you for trying!

    I think that RPGs that let you create characters instead of giving you ones from the story don't have a lot of the cliches on the list.

    PS: I figured out the quote thing.

  22. #22
    Yes Man Junior Dark Paladin's Avatar
    Join Date
    24-Aug-2003
    Posts
    519
    Just Nod Your Head And Smile
    And no matter how big that big-ass sword is, you won't stand out in a crowd
    That's actually true in real life. I wore a sword for about a month one time, and no one noticed.

  23. #23
    I'M A CONCEPT, WHAT ARE YOU? Nulani's Avatar
    Join Date
    16-Mar-2002
    Location
    Norway
    Posts
    7,526
    In old two dimensional rpgs: All the characters occupy the same spot on the map and often even sleep in the same bed. They could at least begin to admit what they're doing.

    You can walk into strangers' houses, talk to them in a perfectly friendly way, extract useful information, scream, fight battles, and steal any and all items from there, no matter the value, without them caring or noticing that they don't know you or that you have taken their most beloved possessions.

  24. #24
    Zetra Force
    Guest
    Quirks in RPGs Here's a few.

    1.) The Enemies you fight tend to wear impressive armor and carry some hefty.The question is, why don't you swipe all this useful stuff while you're looting the hacked and chared corpse for gold?

    2.) Where the heck does a slime or a baboon keep gold coins?

    3.) If churches, clinics and wizards are able to resurect the dead. Why are folks worried about death?

  25. #25
    #him meetup 2008 kaseli's Avatar
    Join Date
    28-Jul-2003
    Posts
    4,281
    Originally posted by Dark Paladin
    That's actually true in real life. I wore a sword for about a month one time, and no one noticed.
    Except for those, weird people, running under tables, screaming and fainting, dialing 911...i mean...what was up with them?

    :P



    <&Vorpy> hey have you seen this video: http://notareallink.whatever

  26. #26
    A fascination with masked men. Evangelion's Avatar
    Join Date
    27-Apr-2003
    Location
    Nova Scotia, Canada
    Posts
    5,537
    GUYZ U R STEALING MY FUUUUUUUN!!!!!!!!11111

  27. #27
    He's frooooont! Yar Kramer's Avatar
    Join Date
    28-Oct-2002
    Location
    Mostly Harmless
    Posts
    6,535
    Originally posted by Dark Paladin
    That's actually true in real life. I wore a sword for about a month one time, and no one noticed.
    ... Dude, I oughta try that sometime!
    Rar.


  28. #28
    Forsaken one Uriel's Avatar
    Join Date
    29-Jun-2003
    Location
    Oklahoma
    Posts
    364
    Here's one: One "night's" sleep at an inn will fully heal wounds, battle scars, illnesses and near death, and yet, everyone is worried about monsters aoutside towns.

  29. #29
    He's frooooont! Yar Kramer's Avatar
    Join Date
    28-Oct-2002
    Location
    Mostly Harmless
    Posts
    6,535
    And don't get me started on how, in FF7, you can stay at an inn as many times as you want on Disk 3, even though Spoiler: Meteor supposeldy crashes in seven days.
    Rar.


  30. #30
    Forsaken one Uriel's Avatar
    Join Date
    29-Jun-2003
    Location
    Oklahoma
    Posts
    364
    Good one Yar, but I have a better one.
    "If you areonly in Junon for like, 30 minutes to an hour getting into the boat, then why can you rest a night at an inn?"

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •